Durable Objects for realtime: chat, collab, game state
Durable Objects are Cloudflare's single-writer primitive: 1 roomId = 1 instance, WebSocket Hibernation, persistent storage. 6 patterns, the API, and when DOs are overkill....
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← All postsDurable Objects are Cloudflare's single-writer primitive: 1 roomId = 1 instance, WebSocket Hibernation, persistent storage. 6 patterns, the API, and when DOs are overkill....
Two of the hardest Worker primitives. Queues for fire-and-forget jobs with retry and DLQ. Durable Objects for single-writer coordination. When to pick which, with real patterns....
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